using System;
using System.Collections.Generic;
using ns26;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("AssetDatabaseTreeNode")]
	public class AssetDatabaseTreeNode : MonoClass
	{
		public string folderName => method_4("folderName");

		public List<int> children => method_3<Class270<int>>("children")?.method_25();

		public List<AssetDatabaseLeafNode> leaves => method_3<Class270<AssetDatabaseLeafNode>>("leaves")?.method_25();

		public int parent => method_2<int>("parent");

		public AssetDatabaseTreeNode(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AssetDatabaseTreeNode(IntPtr address)
			: this(address, "AssetDatabaseTreeNode")
		{
		}
	}
}
